We are Polished Games, an independent video game company from Poland, founded in April 2014. We started full-time development on Realms of Magic in September 2014.
Our vision and mission is to create immersive and polished games offering hundreds of hours of gameplay while also being very consumer friendly - that means being involved with the community and not releasing money grabbing content like small DLCs and microtransactions.
We are a passionate team with many years of experience in our fields of expertise. Moreover our whole team consists of hardcore video game players. We spend most of our free time playing games and very often we play together.
Name: Krzysztof Dadełło a.k.a. Zakharn
Role: Project Leader, Game Designer
Favourite games: Elder Scrolls series (Morrowind), World of Warcraft (only pre-MoP), Star Wars: Knights of the Old Republic, Baldur's Gate series (the first one), Grand Theft Auto (Vice City), Witcher series (the first one)
Name: Michał Gilowski a.k.a. Loxarn
Role: Game Designer
Favourite games: World of Warcraft, Elder Scrolls series (Morrowind), Warcraft III, Heroes of Might and Magic III, Star Wars: Knights of the Old Republic
Name: Michał Maciejczyk a.k.a Manwe
Role: Lead Programmer
Favourite games: World of Warcraft (BC and WotLK), Baldur’s Gate series, Diablo II, Assassin’s Creed series (up to Brotherhood), Heroes of Might and Magic III, Civilization V, Stronghold (only the first one)
Name: Łukasz Skoczółek
Role: Senior Programmer
Favourite games: Syberia series, The Longest Journey series, Life Is Strange, Grim Fandango, Machinarium, Broken Sword
Name: Michał Hałabiś
Role: Junior Programmer
Favourite games: Gothic, Dark Messiah of Might & Magic, Warcraft III, Total Annihilation, Supreme Commander
Name: Piotr Rakszewski
Role: Pixel Artist, Animator
Favourite games: Animal Crossing, Baldur's Gate, Chrono Trigger, Metal Slug X, Phantasy Star Online, Zelda: Link's Awakening
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Blog post #1Zakharn 2015-10-26 18:04:33
Hello World! We have just announced our project that we’ve been working on in secret for the past 1.5 years: Realms of Magic.
Realms of Magic is a 2D sandbox roleplaying indie game set in a classic western fantasy universe. Immerse yourself in the game’s compelling single player mode or dive into the diverse multiplayer mode. The main idea behind the game is to give the player free rein over the creation of the world and character; the only boundary in this game is your imagination.
Please visit our home page at realmsofmagic.net to get more information about the game and register on our forums to talk about it with us!
We will post some high-resolution screenshots in few upcoming days. You can also expect gameplay teaser in few weeks.
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See you on the forums!1 comments
Blog post #2Zakharn 2016-03-18 12:34:45
After failing our Kickstarter campaign we were talking with our investor about what’s next. Fortunately he is very pleased with our progress and the current state of the game, and he agreed to cover the sum we wanted to raise through Kickstarter.
Last month we’ve increased our team size by hiring one additional programmer to speed up the development process. We are also talking with new game designer about joining our team.
Currently we are working on World Builder. World Builder has two goals: to allow players to help us with creating the world in Realms of Magic and to do some public testing of our game engine. We are planning to release it on May/June.
We are aiming for an Early Access version of our game by the end of this year. EA version will not include every feature we have announced or planned, most notably city and faction management. However this feature will be in the first big update we will release.
We can also proudly announce that our game will also launch on Linux and Mac systems.0 comments
Blog post #3omadan 2016-07-05 06:59:32
Greetings Polished Games followers!
My name is Chris and I’m the new team member of Polished Games. I am responsible for updating this blog so watch out for any bits and pieces of news at least once a week. Here is the news about our current progress in the game.
We will release World Builder in about one month, a little later than we expected. However, we already managed to implement all features we had planned and we even did several which were planned after World Builder. All that is left now is debugging and polishing.
Right now we are also looking for music composer and sound effect artist.
Stay tuned for some more info!0 comments